Google Chrome

Google Chrome
Developer(s)Google
Initial release
Windows XPBeta / September 2, 2008 (2008-09-02)
Windows XP1.0 / December 11, 2008 (2008-12-11)
macOS, LinuxPreview / June 4, 2009 (2009-06-04)
macOS, LinuxBeta / December 8, 2009 (2009-12-08)
Multi­platform5.0 / May 25, 2010 (2010-05-25)
Stable release(s) [±]
Windows, macOS, Linux109.0.5414.119/120[1] Edit this on Wikidata / 24 January 2023 (24 January 2023)
Android109.0.5414.117[2] Edit this on Wikidata / 24 January 2023 (24 January 2023)
iOS109.0.5414.112[3] Edit this on Wikidata / 24 January 2023 (24 January 2023)
Extended Support Release108.0.5359.215[4] Edit this on Wikidata / 24 January 2023 (24 January 2023)
Preview release(s) [±]
Windows, macOS, Linux110.0.5481.52[5] Edit this on Wikidata / 25 January 2023 (25 January 2023)
Android110.0.5481.50[6] Edit this on Wikidata / 25 January 2023 (25 January 2023)
iOS110.0.5481.52[7] Edit this on Wikidata / 25 January 2023 (25 January 2023)
Written inC, C++, Assembly, HTML, Java (Android app only), JavaScript, Python[8][9][10]
EnginesBlink (WebKit on iOS), V8 JavaScript engine
Operating system
PlatformIA-32, x86-64, ARMv7, ARMv8-A
Included with
Available in47 languages[13]
TypeWeb browser, mobile browser
LicenseProprietary freeware, based on open source components[14][note 1]
Websitewww.google.com/chrome/ Edit this at Wikidata

Google Chrome is a cross-platform web browser developed by Google. It was first released in 2008 for Microsoft Windows, built with free software components from Apple WebKit and Mozilla Firefox.[15] Versions were later released for Linux, macOS, iOS, and also for Android, where it is the default browser.[16] The browser is also the main component of ChromeOS, where it serves as the platform for web applications.

Most of Chrome's source code comes from Google's free and open-source software project Chromium, but Chrome is licensed as proprietary freeware.[14] WebKit was the original rendering engine, but Google eventually forked it to create the Blink engine;[17] all Chrome variants except iOS now use Blink.[18]

As of October 2022, StatCounter estimates that Chrome has a 67% worldwide browser market share (after peaking at 72.38% in November 2018) on personal computers (PC),[19] is most used on tablets (having surpassed Safari), and is also dominant on smartphones[20][21] and at 65% across all platforms combined.[22] Because of this success, Google has expanded the "Chrome" brand name to other products: ChromeOS, Chromecast, Chromebook, Chromebit, Chromebox, and Chromebase.

  1. ^ "Stable Channel Update for Desktop". January 24, 2023. Retrieved January 24, 2023.
  2. ^ "Chrome for Android Update". January 24, 2023. Retrieved January 24, 2023.
  3. ^ "Chrome Stable for iOS Update". January 24, 2023. Retrieved January 24, 2023.
  4. ^ "Extended Stable Channel Update for Desktop". January 24, 2023. Retrieved January 24, 2023.
  5. ^ "Beta Channel Update for Desktop". January 25, 2023. Retrieved January 25, 2023.
  6. ^ "Chrome Beta for Android Update". January 25, 2023. Retrieved January 25, 2023.
  7. ^ "Chrome Beta for iOS Update". January 25, 2023. Retrieved January 25, 2023.
  8. ^ "Chromium (Google Chrome)". Ohloh.net. Archived from the original on April 21, 2012. Retrieved February 8, 2012.
  9. ^ "Chromium coding style". Google Open Source. Retrieved March 29, 2017.
  10. ^ Lextrait, Vincent (January 2010). "The Programming Languages Beacon, v10.0". Archived from the original on May 30, 2012. Retrieved March 14, 2010.
  11. ^ "Chrome Enterprise and Education release notes". Google Groups. October 25, 2022. Retrieved October 27, 2022.
  12. ^ "Google Chrome (iOS)".
  13. ^ "Supported languages". Google Play Console Help. Retrieved December 18, 2015.
  14. ^ a b "Google Chrome and Chrome OS Additional Terms of Service". www.google.com.
  15. ^ Ashford, Warwick (September 2, 2008). "Google launches beta version of Chrome web browser". Archived from the original on April 11, 2021.
  16. ^ "Google Chrome for Android". developer.chrome.com. Archived from the original on November 18, 2020. Retrieved June 20, 2020.
  17. ^ Bright, Peter (April 3, 2013). "Google going its own way, forking WebKit rendering engine". Ars Technica. Conde Nast. Retrieved March 9, 2017.
  18. ^ "Open-sourcing Chrome on iOS!". 2017. Retrieved April 26, 2021.
  19. ^ "Desktop Browser Market Share Worldwide". StatCounter Global Stats. Retrieved October 13, 2021.
  20. ^ "Tablet Browser Market Share Worldwide". StatCounter Global Stats. Retrieved October 13, 2021.
  21. ^ "Tablet Browser Market Share Worldwide". StatCounter Global Stats. Retrieved March 15, 2021.
  22. ^ "Browser Market Share Worldwide (Jan 2009 - September 2021)". Retrieved October 13, 2021.


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