Cobra Triangle

Cobra Triangle
North American box art
Developer(s)Rare
Publisher(s)Nintendo
Designer(s)Mark Betteridge, Tim Stamper, Chris Stamper
Programmer(s)Mark Betteridge[3]
Artist(s)Tim Stamper, Kevin Bayliss[3]
Composer(s)David Wise
Platform(s)Nintendo Entertainment System
ReleaseJuly 1, 1989[1][2]
Genre(s)Racing, vehicular combat
Mode(s)Single-player

Cobra Triangle is a 1989 racing video game developed by Rare and published by Nintendo for the Nintendo Entertainment System. The player controls a weapon-equipped speedboat through 25 levels. Objectives include winning races, saving swimmers, and defusing bombs. The game also includes vehicular combat, power-ups and is displayed from a 3D isometric perspective with automatic scrolling that follows the player's movement. The Stamper brothers designed the game and David Wise wrote its soundtrack. Computer and Video Games highly recommended the game and praised its graphics and gameplay. Later reviewers lauded its level diversity and noted its graphical similarities to previous Rare game R.C. Pro-Am. IGN and GamesRadar ranked Cobra Triangle among their top NES games. The latter considered Cobra Triangle emblematic of the NES era's aesthetic. It was also included in Rare's 2015 Xbox One retrospective compilation, Rare Replay.

  1. ^ "Cobra Triangle International Releases". Giant Bomb.
  2. ^ Cite error: The named reference AllGame: EC was invoked but never defined (see the help page).
  3. ^ a b Cite error: The named reference game was invoked but never defined (see the help page).

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