Paper Mario: The Thousand-Year Door

Paper Mario: The Thousand-Year Door
Packaging artwork, featuring various characters from the game, with Mario at center
Developer(s)Intelligent Systems
Publisher(s)Nintendo
Director(s)Ryota Kawade
Producer(s)
Programmer(s)Tadao Nakayama
Artist(s)Chie Kawabe
Writer(s)
  • Hironobu Suzuki
  • Misao Fukuda
Composer(s)
SeriesPaper Mario
Platform(s)
Release
  • JP: July 22, 2004
  • NA: October 11, 2004
  • EU: November 12, 2004
  • AU: November 18, 2004
Genre(s)Role-playing
Mode(s)Single-player

Paper Mario: The Thousand-Year Door[a] is a 2004 role-playing game developed by Intelligent Systems and published by Nintendo for the GameCube. The Thousand-Year Door is the second game in the Paper Mario series following Paper Mario, and is part of the larger Mario franchise. In the game, when Mario and Princess Peach get involved in the search for a mystic treasure that holds great fortune, Peach is kidnapped by an alien group called the X-Nauts; Mario sets out to find the treasure and save the princess.

The Thousand-Year Door borrows many gameplay elements from its predecessor, such as a drawing-based art style, and a turn-based battle system with an emphasis on timing moves correctly.[1] For the majority of the game, the player controls Mario, although Bowser and Princess Peach are playable at certain points.[2] The game was announced at a 2003 Game Developers Conference and was released late-July 2004 in Japan and late 2004 for the rest of the world.

The game was praised by critics, generally lauded for its engaging plot and gameplay. The Thousand-Year Door won the "Role Playing Game of the Year" award at the 2005 Interactive Achievement Awards, and is often considered the best game in the series. The game was followed by Super Paper Mario, which released for the Wii in 2007. A remake of the game for the Nintendo Switch is set to be released on May 23, 2024.


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