Cry of Fear | |
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Developer(s) | Team Psykskallar |
Publisher(s) | |
Designer(s) |
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Programmer(s) | James Marchant |
Artist(s) |
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Composer(s) |
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Engine | GoldSrc |
Platform(s) | Microsoft Windows |
Release | February 22, 2012 |
Genre(s) | Survival horror, first-person shooter |
Mode(s) | Single-player, multiplayer |
Cry of Fear is a first-person indie survival horror game developed by independent Swedish studio Team Psykskallar. Though originally a mod for the video game Half-Life in 2012, it was released as a standalone product the following year. Cry of Fear follows the story of Simon Henriksson, a 19-year-old Swedish male suffering from depression and anxiety, exploring the city of Stockholm.
Combining elements of survival horror and first-person shooter mechanics, Cry of Fear challenges players to navigate through a haunting urban environment filled with monsters and unsettling occurrences. The story explores themes of mental illness and trauma. The game was praised for its atmospheric tension, narrative, and innovative use of the Half-Life engine. Cry of Fear received the Mod DB awards for Best Single Player Game of the Year and the Community Award.[2]
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