Cry of Fear

Cry of Fear
Computer generated graphic depicting a man wearing gray hoodie in a dark alley. His hand is on a concrete wall as he walks to the right with his back to the viewer. The game's title is on the lower third of the graphic, with a horizontal motion blur effect applied to the white letters.
Digital release cover art featuring the main protagonist Simon Henriksson
Developer(s)Team Psykskallar
Publisher(s)
  • Team Psykskallar Edit this on Wikidata
Designer(s)
  • Andreas Rönnberg
  • James Marchant
  • Jordy Boerema
Programmer(s)James Marchant
Artist(s)
  • Andreas Rönnberg
  • James Marchant
Composer(s)
  • Andreas Rönnberg
  • Bxmmusic
  • Muddasheep[1]
EngineGoldSrc
Platform(s)Microsoft Windows
ReleaseFebruary 22, 2012
Genre(s)Survival horror, first-person shooter
Mode(s)Single-player, multiplayer

Cry of Fear is a first-person indie survival horror game developed by independent Swedish studio Team Psykskallar. Though originally a mod for the video game Half-Life in 2012, it was released as a standalone product the following year. Cry of Fear follows the story of Simon Henriksson, a 19-year-old Swedish male suffering from depression and anxiety, exploring the city of Stockholm.

Combining elements of survival horror and first-person shooter mechanics, Cry of Fear challenges players to navigate through a haunting urban environment filled with monsters and unsettling occurrences. The story explores themes of mental illness and trauma. The game was praised for its atmospheric tension, narrative, and innovative use of the Half-Life engine. Cry of Fear received the Mod DB awards for Best Single Player Game of the Year and the Community Award.[2]

  1. ^ "Cry of Fear (Official Soundtrack): Bxmmusic & Muddasheep Andreas Rönnberg: MP3 Downloads". Amazon. Retrieved 12 April 2014.
  2. ^ Cite error: The named reference moddb-awards was invoked but never defined (see the help page).

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