X-COM: UFO Defense

UFO: Enemy Unknown
Cover art of the North American version X-COM: UFO Defense
Developer(s)Mythos Games
MicroProse
Publisher(s)MicroProse
Producer(s)Tim Roberts
Designer(s)Julian Gollop
Nick Gollop
Steve Hand
Programmer(s)Julian Gollop
Nick Gollop
Artist(s)John Reitze
Martin Smillie
Julian Gollop
Composer(s)John Broomhall
SeriesX-COM
Platform(s)DOS, Amiga, CD32, PlayStation, Windows
Release
March 1994
  • DOS
    Amiga
    • EU: Early 1994
    PlayStation
    • NA: October 25, 1995
    • EU: November 1995
    Windows
Genre(s)Strategy, turn-based tactics
Mode(s)Single-player

UFO: Enemy Unknown (original European title), also known as X-COM: UFO Defense in North America, is a 1994 science fiction strategy video game developed by Mythos Games and MicroProse. It was published by MicroProse for DOS and Amiga computers, the Amiga CD32 console, and the PlayStation. Originally planned by Julian Gollop as a sequel to Mythos Games' 1988 Laser Squad, the game mixes real-time management simulation with turn-based tactics. The player takes the role of commander of X-COM – an international paramilitary and scientific organization secretly defending Earth from an alien invasion. Through the game, the player is tasked with issuing orders to individual X-COM troops in a series of turn-based tactical missions. At strategic scale, the player directs the research and development of new technologies, builds and expands X-COM's bases, manages the organization's finances and personnel, and monitors and responds to UFO activity.

Despite its troubled development, including having been almost cancelled twice, the game received strong reviews and was commercially successful, turning into a runaway sleeper hit and acquiring a cult following among strategy fans; several publications have listed X-COM: UFO Defense as one of the best video games ever made, including IGN ranking it as the best PC game of all time in 2007. It was the first and best-received entry in the X-COM series and has directly inspired several similar games. An official remake of the game, XCOM: Enemy Unknown, was published in 2012.

  1. ^ a b Gollop, Julian (March 28, 2013). "Classic Games Postmortem – XCOM: UFO Defense". GameSpot. CBS Interactive. Archived from the original on December 21, 2021. Retrieved February 2, 2015.
  2. ^ "X-COM: Collector's Edition". MobyGames. Blue Flame Labs. Retrieved February 24, 2018.

From Wikipedia, the free encyclopedia · View on Wikipedia

Developed by Nelliwinne