Computing

Essex Police discloses ‘incoherent’ facial recognition assessment An equality impact assessment of Essex Police live facial recognition deployments is plagued by inconsistencies and poor methodology, undermining the force’s claim that its use of the technology will not be discriminatory
Microsoft's ICC email block reignites European data sovereignty concerns Why Microsoft's rhetoric on protecting European users from US government actions does not quite ring true
Labour puts Humphrey AI to work for council admin A tool built on the government’s Humphrey AI toolset is being piloted by 25 councils to take notes during meetings
AI storage: NAS vs SAN vs object for training and inference Artificial intelligence operations can place different demands on storage during training, inference, and so on. We look at NAS, SAN and object storage for AI and how to balance them for AI projects
Police Digital Service board director quits several months after CISO departs The Police Digital Service has confirmed it’s in the process of recruiting a new CISO, as Companies House documents confirm one of its board members left the organisation earlier this month
A Critical Examination of the Impact of Serious Games on Learning Music: A Systematic Literature... ABSTRACT
Background
Serious games (SGs) have been increasingly utilised in various domains of education and training. These SGs are a compelling and impactful pedagogical tool that have demonstrated the potential to transform users' perspectives in a multitude of fields, including music.
Objectives
This paper ...
HMRC’s hunt for hyperscaler to lead £500m datacentre exit project deemed ‘anti-competitive’ HMRC is seeking a hyperscaler to manage a decade-long migration of its server workloads to the cloud, but the proposed deal is raising eyebrows among UK IT market experts
An Analysis of Socially Shared Regulation and Performance on Co‐Creation Tasks in the Metaverse ABSTRACT
Background
Group work plays a significant role in facilitating creative tasks and fostering student creativity, much like collaborative painting is an effective strategy for enhancing team creativity. Successful group work necessitates the establishment of efficient socially shared regulation (SSR). However, in ...
How Distractions Undermine Attentional Synchronisation in Work‐Based Learning: A Randomised Controlled Study Using Dual Mobile... ABSTRACT
Background
Research in social cognition suggests that learning effectiveness in teacher-learner pairs may be influenced by how well their attention aligns with each other. However, we currently have limited understanding of how common distractions in real-world environments affect teacher-student interactions, specifically ...
Microsoft raises posse to target dangerous Lumma malware Microsoft, along with a consortium of partners, has seized and disrupted a significant part of the Lumma malware-as-a-service network used to steal data and funds
The Effects of Algorithm Visualisation on Elementary School Students' Algorithm‐Learning Performance, Motivation, and Behaviour ABSTRACT
Background
Understanding algorithms is crucial for programming education, yet their abstract nature often challenges students. Algorithm visualisation (AV) has been proven effective in enhancing algorithmic thinking among university students. However, its efficacy for elementary school students and the optimal forms of ...
From Viewers to Participants: The Evolution of Learning Through Interactive Video ABSTRACT
Background
In light of the growing need to understand interactive learning effectivity and especially post-Covid 19 pandemic constraints, the key question is how to develop interactive videos in order to get the most effective results.
Objectives
This research aims to explore the pedagogical ...
50 & 25 Years Ago Summaries of articles presented in this issue of the publication.
Elevating Digital Roles: Workforce Planning in Health and Care | Session 5
Elevating Digital Roles: Workforce Planning in Health and Care | Session 5 Welcome to Elevating Digital Roles, the BCS series helping organisations define digital roles, benchmark capabilities, and build high-performing teams.
In this final episode, Jan Hoogewerf and Stuart Luckman focus on workforce planning and career development in the health and care sector. ...
Elevating Digital Roles: Retaining Talent and Creating Career Pathways | Session 4
Elevating Digital Roles: Retaining Talent and Creating Career Pathways | Session 4 Welcome to Elevating Digital Roles, the BCS series helping organisations define digital roles, benchmark capabilities, and build high-performing teams.
In this fourth episode, Ashley Larkin and Andrew Barnett explore how organisations can retain top digital talent by providing clear, structured career ...
Elevating Digital Roles: Workforce Planning for Future-Ready Teams | Session 3
Elevating Digital Roles: Workforce Planning for Future-Ready Teams | Session 3 Welcome to Elevating Digital Roles, the new BCS series supporting organisations to define digital roles and build high-performing teams.
In this third episode, Sam Cullum-Short and Andrew Barnett explore how to turn skills insights into actionable workforce planning strategies. Learn how ...
Time matters in VR: Students benefit from longer VR class duration, but certain outcomes decline... Publication date: October 2025Source: Computers & Education, Volume 235Author(s): Rabindra Ratan, Qiyang Lin, Chaeyun Lim, Rinseo Park, Alex Lover, Eugy Han, Dayeoun Jang, Alex P. Leith, Jeremy N. Bailenson

Load More